Saturday, February 11, 2012

Naked: A Review


Watching Naked for the first time is quite like getting a tattoo someplace awkward. It can be aggravating, abrasive, noisy, and downright unpleasant during the duration. However, once you are finished, and you sit back and admire the work done, it can be an entirely satisfying and meaningful experience. As we follow the bitter and egotistical Johnny across London, we are witness to a man who is entirely unsatisfied with the world around him, and will stop and take the time to let you know about it. He seduces women, only to use their attraction as a form of punishment against them. He pontificates and preaches at great length about subjects that run the gamut from nihilism to transhumanism regardless of the interest of his audience. He is both a victim and a tormentor, mixing pain and pleasure to further levy control over those he views as weak and therefore beneath him. And he can never stop moving. Whether it's to escape the inevitable consequences of his actions, or because he is afraid to become stagnant, Johnny is always running. Any time it seems like Johnny might become stationary due to someone or something, he flees.


As I watch David Thewlis slip into the skin of this manic-depressive pariah, I can't help but admire the talent shown in both actor and director here. Thewlis and Leigh create in Johnny a Hamlet for Generation X. Disaffected, bitter, reckless, but eloquent and painfully aware of his own brilliance, Johnny can't help but try and provoke everyone he meets for a chance to display his believed superiority. He scoffs at people who work regular jobs, mocking the normalcy and routine of it all, while he pinballs his way around whatever locale he just happens to find himself in with no direction or intention. He chases women, and then grows tired of them almost immediately. He steals books, money, food, and time from anyone he can. This behavior, while cheeky at best and reckless at worst, is echoed darkly by Leigh's scenes with Jeremy, the sadistic and corrupt landlord that uses his money and position to assert power over those he controls. Kept apart for almost the entirety of the film, once Johnny and Jeremy finally cross paths, it is a scene where Johnny is left completely vulnerable for the first time in the film, as all of Johnny's intellectual superiority is rendered useless. Johnny may be clever enough to survive outside of society and in spite of it; but Jeremy is almost the personification of the late 80's early 90's "high" society, and scoffs in the face of any threat posed by other people. He knows he has control because he is simply more dangerous than anyone else in the room.



Mike Leigh has been praised for his work on this film, and rightfully so. He is able to capture the ever-changing attitude of Johnny with shots that alternate from manic panning back and forth of two adjacent rooms, close-ups on characters' faces as they attempt to mask their emotions, or long stark wide shots as Johnny espouses his apocalyptic beliefs to a lone night guard or as he walks aimlessly down a filthy, dark alley. The film uses hand-held cameras to provide a jarring, jittery movement to the film at times to mirror Johnny's emotion, usually his mania. The prominent grainy texture of the film also adds to the overall state of Johnny's life and experiences, creating an atmosphere of unpleasantness that our main character seems to wrap himself in like a shroud.

Overall, I found Naked to be harsh and aggravating at times, but in a good way. It was engaging and interesting and never let up on me for a moment. It almost seems like a companion piece to Happy-Go-Lucky, with Johnny's crushing nihilism and pessimism in the face of normalcy countered by Poppy's almost impossible optimism in the face of the very same normalcy, and how society often reacts in similar fashions to these wildly different deviations of behavior. Whatever statement Leigh might be making on society's acceptance of the rejection of such personalities is second to his ability to craft such extreme personalities and then insert them into situations of near-painful averageness and set them loose for maximum entertainment.  7/10

Summer Wars: A Review


Mamoru Hosoda's follow-up to the critically acclaimed The Girl Who Leapt Through Time, Summer Wars is a sci-fi tale set against the world of social networking and the effects it has on society. Quickly in the film we are introduced to the virtual world of OZ, a larger and more advanced version of online societies like Facebook and Second Life that incorporates shopping, finances, and even production and services as well as networking and gaming with virtual avatars. The system is so advanced and safe (through its "strongest in the world" security encryption) that even major civil systems like traffic lights and power are hooked into it and controlled remotely by employees using OZ. So, when a hyper-smart "learning" AI being developed for the US Military is "test drove" by dropping it into OZ, it quickly begins to hack and hijack accounts, leading to a worldwide crisis that could have devastating effects on both the virtual world and the real one. The story is told at a crisp pace, with imaginative action scenes inside the world of OZ balanced with the real world drama of a family coming to grips with tragedy and it's own image.


Our protagonist, Kenji, is the kind of kid you'd expect to be in OZ. Lonely and awkward, but brilliant, he spends most of his time in the film coming to grips with what it means to be part of something bigger than himself, and what it means to sacrifice for it. Coming from a home with mostly absentee parents, he is a stranger to family as anything other than a concept, and uses his role as a moderator and "code monkey" for OZ to substitute. It's only after he is dragged into a large, proud family by his classmate Natsuki (who is trying to pass off Kenji as her fiance to make her Grandmother proud), and he endure trials and tragedy alongside them does he fully embrace his abilities and faults to the benefit of all.


The AI, named "Love Machine" by its creator, is a compelling antagonist for Kenji and the denizens of OZ. It is literally a faceless entity without personality, designed to aggressively learn everything it is able to, and modify itself accordingly. In a world like OZ, it is able to battle, hack, manipulate, and wreak general chaos and havoc in both worlds. Kenji, who at first sees himself as only an avatar, has that stripped away by Love Machine when his account is the first to be hacked. Suddenly, the only identity Kenji is comfortable with has been stolen and twisted, and because of the events and experiences he has with Natsuki's family, does he discard the avatar and become the person. It becomes a virtual David vs. Goliath as Kenji pits his wits and anger and passion against a construct that sees it all as nothing more than a game.


The animation, as to be expected from studios like MadHouse, is top-notch. The design of the virtual world is quirky and imaginative, and full to the brim of unique little nooks and crannies. The art of the real world in the film is also quite good, with many long, wide shots of the family used at different emotional peaks of the film, at first setting up Kenji as an outsider, but as time goes by, showing the change in him and those around him. The attention to detail inSummer Wars is also excellent, especially in the scenes where Love Machine has literally become a giant composed of hundreds of millions of smaller avatars of the accounts it has stolen (see above picture for a small glimpse). Every scene of the film, though, was finely-crafted and I found rewarding to take in.


In the end, I feel Summer Wars had a much more interesting lesson than just warning against relying too heavily on technology, which is where it seemed to be going at first as the AI took over. But, as the chaos begins to clear, and people band together, we see the true message at the heart of the film. Family. Not just the physical one we live as part of, but also the virtual ones we create with games and social networking and instant messaging. The stronger our ties to those around us, the stronger our resolve to protect and enrich one another becomes. And, in the final scenes of the film, Summer Wars shows us that these principles apply to any community and family we belong to, not just our flesh and blood relatives. 9/10

Quickie Review: Man Bites Dog




I went into this film blissfully unaware of it's subject matter, plot, or any of the gory details. For this, I am very grateful, because the pure visceral shock I received upon first starting the film made the subsequent journey all the more enjoyable. I have never been, and most likely never will be, a fan of the slasher flick. But, despite Man Bites Dog containing a large amount of gore and death, I found myself enthralled rather than repelled by the film. The editing is sharp, often juxtaposing extremes to maximum comedic effect, which contributes more to the feeling of "strangeness" than the events depicted onscreen. There are cases where quick jump cuts of people being brutally murdered form almost a visual and sonic melody set against long, quiet, almost serene shots of their bodies being dumped into a quarry. The humor of the film was easily the best and most pleasant surprise, often making me laugh in spite of myself at extremely inappropriate moments, like people being shot. And I rarely laugh when people get shot. Like, 25% of the time. 40% tops. Or, running into a different killer with his own set of film crew and the light-hearted manner in which they dispose of the mirror reflections of themselves. Also, the running gag of sound guys being killed off like drummers in Spinal Tap was amusing. Especially when given an obituary in-film by the director referring to their deaths as "occupational hazards" and dedicating the film to their memory. Twice.


Despite the humor, the film itself is extremely dark in subject matter. Seeing the film crew slowly but steadily fall into a routine of not just observing murder, but participating in the grisly activities, is not only disturbing, but begs the question of responsibility of the artist. It reminded me of debates I have heard over journalists who visit war-torn or poor areas and whether or not they should intercede or just observe and report. While (obviously) in the film, the situation is more immediate and dire, the morality behind it draws the appropriate parallels about the responsibility of media in the face of tragedy and suffering. The film crew that act as Benoit's shadows and accomplices eventually get caught in the web of violence and meet the same end as those who trade in violence, and it feels both bittersweet and appropriate.  7.5/10

Wednesday, February 8, 2012

Chronicle: A Review


In Chronicle we are seeing the realized potential of the "found footage" style of film making.  In that the film itself uses the more intimate nature and setting of having our characters themselves film the events, but at the same time not feeling restricted to make the movie as "plausible" as possible.  We get to know our main characters very well in a short period of time by seeing them as they see each other, and then get to watch from their perspective as events change them forever.  Our protagonist is Andrew, a social outcast with an achingly familiar story of abuse and neglect.  He first buys a camera for the vague purpose of "filming everything" and quickly uses it to escape.  He welcomes the barrier it sets between him and the world, hoping it will protect him from his misery.  When his cousin, Matt, drags him (and the camera) to a party, he is brought along by Matt and another student, Steve, to film a cave that they found.  Inside, they discover a strange glowing formation that gives them super-powers.  We follow as the relationship between the three boys and their new powers changes them, but doesn't necessarily solve their problems for them.  We see that even an amazing gift can't heal the pain already deep inside, and that when someone feels they have nothing to lose, the consequences can be severe.


The primary reason Chronicle excels where other "found footage" movies have come up short is that at no point during the film is it never about the three boys.  Every scene, every moment of the film is about Andrew, Matt and Steve and how they are changing in relation to each other and the world around them.  We see Matt and Steve, already well-adjusted kids, using the power as an outlet for more fun, as a way to open all borders for them and hurdle any roadblocks.  Why not rent a cheap hotel room in Maui and just fly there?  But, for Andrew, the world has always been a hostile and painful place.  His mother is dying, and his father has turned to alcoholism in light of a work injury, trying to escape his own painful existence.  Andrew is abused by his father, graphically, right in front of us many times in the film.  Then Andrew is picked on at school, and made fearful for his own safety by neighborhood thugs.  There is literally nowhere Andrew is safe, and then he finds himself with the power to do anything he can think of.  But, even though he shares these powers with two peers, and for a while finds himself a new place to be, even that comes falling down on him when he loses control and sends a car into a lake accidentally.  Now, even his powers have rules imposed on them, limits to who he gets to be.  As time ticks by, we see Andrew question his relationships with everyone around him, retreating further and further into his own abilities, coming to believe he is a new breed of animal and not to be held in place by the laws of man.  By the time Matt or Steve realize anything is wrong, it is too late for Andrew.  We see the birth of a legitimate super-villain in the "real world" and we get to see it minute by minute, scene by scene.


Not to be overlooked is the editing of the film.  The real strength of the film is how well it is edited.  It combines dozens of sources into a linear, efficient narrative, from cell phone cams, to security cameras, to Police cruiser dashboard cams.  The film starts being shot solely from the perspective of Andrew's camera, he is our protagonist and who we are to identify with.  Then, a second source is introduced fairly early on in the love interest of one of the boys, but used sparingly at first, just to give us an outsider's perspective on the three main characters and how the world views them.  Then, as events begin to spiral out of control, more and more perspectives are added to the narrative flow, and we spend less time seeing things from Andrew's perspective, until we are not seeing anything from his POV during the climax.  The climax is shot entirely from outside sources, eyewitnesses to an event they can't understand, edited together masterfully to finally pull us, the audience, back from the three boys and let us see the bigger picture, and the scale of it all.  By doing this, they are able to really reinforce Andrew disconnecting from the world, and as a result, disconnecting from the audience.  He stops viewing himself as a human, and stops doing the things he did as a human, like filming his life, and spending time with his friends and family.  In addition to this, the editing maintains a brisk pace that keeps the audience involved in every scene, never dashing past moments, but also not lingering too long on any.  The balance works out well, as the shots on Andrew's camera tend to be long and breathe, while the shots on outsider's cameras are rapid and almost chaotic.

Chronicle is a great character-driven science fiction film that uses the "found footage" style to not only tell a story, but to enhance the arcs of characters being filmed.  A gem in the barren February/January cinematic landscape, to be sure.  8/10